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An Electronic Student Learning Portal: A Case Study Of The Department Of Computer Studies

Type Project Topics (docx)
Faculty Engineering, Environment & Technology
Course Computer Science
Price ₦3,000
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Key Features:
Pages: 81
Chapters: Seven
Format: Ms word
Delivery Rate: Fast
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Abstract:
An Electronic Student Learning Portal is a computerized system designed and programmed to deal with day to day operations taking place. However, this is a software application for the administration, documentation, tracking, reporting, automation and delivery of educational courses, training programs, materials and learning programs.

This system manages the entire learning process, from student registration to administering the course, maintaining educational records, and analyzing their performances.
The demand to gain knowledge or to learn has risen. Thus, the present technology had gone a long way to provide means to learn, irrespective of the distance or the location of the learner and source of information.
Table of Content:
Table of Content
CERTIFICATION 2
DEDICATION 3
ACKNOWLEDGEMENT 4
ABSTRACT 5
CHAPTER ONE 7
1.1 INTRODUCTION 7
1.2 STATEMENT OF THE PROBLEM 8
1.3 JUSTIFICATION OF STUDY 8
1.4 AIM AND OBJECTIVE 8
1.5 SCOPE OF THE STUDY 8
1.6 METHODOLOGY 9
1.7 DEFINITION OF TERMS 9
CHAPTER TWO 11
LITERATURE REVIEW 11
2.1 BACKGROUND OF THE STUDY 11
2.2 RELATED WORKS 13
2.3 CURRENT METHOD IN USE 15
2.4 APPROACH TO BE USED IN STUDY 16
CHAPTER THREE 17
SYSTEM INVESTIGATION AND ANALYSIS 17
3.1 BACKGROUND INFORMATION ON CASE STUDY 17
3.2 OPERATIONS OF EXISTING SYSTEM 18
3.3 SYSTEM ANALYSIS 18
3.4 PROBLEMS IDENTIFIED FROM EXISTING SYSTEM 21
3.5 SUGGESTED SOLUTION TO PROBLEM IDENTIFIED 22
CHAPTER FOUR 23
SYSTEM DESIGN 23
4.1 Output Design 23
4.2 Input Design 28
4.3 Process Design 31
4.4 Storage Design 33
4.4.3 RECORD STRUCTURE OF ALL FILE USED 34
4.5 DESIGN SUMMARY 39
CHAPTER FIVE 41
SYSTEM DEVELOPMENT AND IMPLEMENTATION 42
5.1 Program Development Activities 42
5.2 Program Testing 42
5.3 System Implementation 43
(E) CHANGING OVER 44
(a) DIRECT CHANGE OVER: 44
(b) PARALLEL CHANGE OVER 44
(c) PILOT CHANGE OVER 45
(d) PHASED CHANGE OVER 45
CHAPTER SIX 46
SYSTEM DOCUMENTATION 46
6.1 Functions of Program Modules 46
6.2 User’s Manual 46
CHAPTER SEVEN 48
Summary, Conclusion and Recommendation 48
7.1 Summary 48
7.2 Conclusion 48
7.3 Recommendation 48
REFERENCES 49
APPENDIXES 51
LECTURER PAGE FLOWCHART 55
TEST DATA FOR LECTURER REGISTRATION 74
TEST DATA FOR DOCUMENT UPLOAD 74
TEST DATA FOR SUBMITTED ASSIGNMENT 74
TEST DATA FOR LECTURER REGISTRATION 75
TEST DATA FOR MESSAGES 75
LOGIN PAGE 76
REGISTRATION PAGE 76
LECTURER DASHBOARD 76
STUDENT DASHBOARD 77
ADMIN DASHBOARD 77
LECTURER MESSAGES PAGE 78
LECTURER ADD ASSIGNMENT 78
LECTURER ASSIGNMENT LIST 78
LECTURER PROFILE 79
SUBMITTED ASSIGNMENTS BY STUDENT 79
STUDENT DASHBOARD 80
STUDENT PROFILE 80
AVAILABLE LECTURERS 80
ADMIN DASHBOARD 81
ALL UPLOADED FILES 81
Introduction:
CHAPTER ONE
1.1 INTRODUCTION
An Electronic Student Learning Portal is a computerized system designed and programmed to deal with day to day operations taking place. However, this is a software application for the administration, documentation, tracking, reporting, automation and delivery of educational courses, training programs, materials and learning programs. This system manages the entire learning process, from student registration to administering the course, maintaining educational records, and analyzing their performances.
The time has been changing rapidly if we compare it with ancient times. Various techniques have been discovered in the area of educational learning with a view of time saving and getting good results.
Technology has blurred all the boundaries across the globe. It has an intensive impact on learning. As we are aware that our life is totally dependent on electronic devices for whole 24 hours every now and then from morning to night. Technology for learning is used in the collection, processing, transmission, and interpretation of information. Human learning capacity can be enhanced with the optimum use of various technologies but not effective training.
Educational institutions, through its school administrators and information technology personnel, have developed various website enhancements regarding learning that will narrow the gap between the institution’s stakeholders, students, faculty members, and administrators.
1.2 STATEMENT OF THE PROBLEM
This study aims to develop and determine the effectiveness of an Electronic Student Learning Portal for the Department of Computer Studies, The Polytechnic Ibadan.
This are investigated problems:
i. What are the problems, inadequacies, and issues existing in the current process in terms of delivering education and student concerns?
ii. How ready and acceptable is the Electronic Student Learning Portal is perceived by the respondents?
iii. What are the respondent's perceptions on the effectiveness of the existing system?
1.3 JUSTIFICATION OF STUDY
This project will provide a reliable way of handling student’s academic record and performance effectively and eliminate the lag time in file recovery. This project is worth doing and will be a great benefit to any institution using it. It will reduce their stress and promote efficient work time.
1.4 AIM AND OBJECTIVE
The aim of this project is to develop An Electronic Student Learning Portal for the Department of Computer Studies, The Polytechnic, Ibadan.
The objectives include:
i. To be able to develop an electronic student learning portal to achieve learning more effectively and to improve information content delivery
ii. To determine the appropriate development tool in designing and developing an electronic student learning portal
iii. To empower education administration through analysis
iv. To give the privilege of accessing content anytime
1.5 SCOPE OF THE STUDY
The study covers the development of An Electronic Student Learning Portal for the Department of Computer Studies, The Polytechnic, Ibadan..
i. Keeping student’s records
ii. Make provision for students to access course resources
iii. Reduce paper work.
iv. Backing up of data
1.6 METHODOLOGY
In the development of any project, a very important requirement is the gathering of data for the project. It uses the following method to gather the necessary and required data for development.
i. Interview Method: This has to do with carrying out one to one interview with those involved, particularly the students and lecturers so as to know their opinion as regard to the existing system.
ii. Observation Method: This involves self observation from the research to understand the current system and identify the short coming of the system in order to design the new system.
The methods used to collect data are:
1. Study the existing record keeping arrangement with a view to identifying strengths and weakness.
2. Research in project topics that dealt with this issue in past observation.
3. Interactive reading of major theoretical issue related to subject matter.
4. The programming language to used are for designing the software are:
• HTML, CSS and JavaScript for designing the software
• PHP for the back-end
• MYSQL: for keeping records
.
The software is for the automation of An Electronic Student Learning activities and management.
It maintains three levels of users:
i. Administrator Level
ii. Lecturer Level
iii. Student Level
1.7 DEFINITION OF TERMS
COMPUTER: An electronic device that is capable of accepting data, processing data automatically, store it, produces the result when needed.
VIRTUAL CLASSROOM: is an act of using IT tools to distribute or share knowledge between groups of learners. It is not going to be physically but the use of electronics.
FILE: This is a collection of related records.
PROGRAM: A set of logical instructions combined together to perform a specific task to a given problem and providing solution to it.
DATABASE: A software programming for storing, retrieving and manipulating the records and information provided. The database to be used is MYSQL.
MYSQL: MYSQL is an open source relational database management system.
APPLICATION: Application is software used to solve a particular task.
IMPLEMENTATION: It is the process of putting a procedure into effect.
IT (Information Technology): It is combination of computing and telecommunication facility.
DATA: Raw materials used by the computer.
INFORMATION: Processed data capable of solving a problem
E-MAIL: Electronic mail, is the use of online computer to send messages across the net.
STORAGE DEVICES: A device for storing data in the computer people, individual, state, country etc made available to be seen or can download on the net.
LEARNING: process of acquiring knowledge
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WAEC May/June 2024 - Practice for Objective & Theory - From 1988 till date, download app now - 99995
WAEC Past Questions, Objective & Theory, Study 100% offline, Download app now - 24709
WAEC offline past questions - with all answers and explanations in one app - Download for free